We deliver
UNFORGETTABLE GAMES
for users
We'd like to give a whole new game like no-one seen before, Through the new discoveries.
We will not stop the thrilling challenge until the day that is recognized by gamers around the world.
HISTORY
![]() | 2017.03 Established G1 Playground |
![]() | 2017.09 Awarded the grand prize at The 7th Game Creation Audition |
![]() | 2018.04 Awarded TOP 3 at Google Indie Game Festival |
![]() | 2018.05 Awarded Unity`s Prize at MWU(Made With Unity) Korea |
![]() | 2018.05 Certified as venture company |
![]() | 2019.01 Moved to New Global Hub Center |
![]() | 2019.11 Launched ‘Trick Art Dungeon’, 'Battle Sorcerers VR' |
![]() | 2019.12 Awarded at Google play '2019 Innovative game award |
![]() | 2020.02 Kickstarter crowdfunding success |
![]() | 2020.05 Indiegogo, Makuake crowdfunding success |
![]() | 2020.06 publishing contract with Super.com - Zhelter |
DEVELOPER NOTE - Zelter
Developer note, in January
We want to be with people
who want to make great works
We are looking for these people
We want to be a company
that you want to work
for the rest of your life
Benefits
Office
Location
서울특별시 서초구
강남대로 47길 11, 덕영빌딩 6층
(우 06729)
11, Gangnam-daero 47-gil
Seoch-gu, Seoul,
Republic of Korea (Zip 06729)
Tel) +82) 02-598-0615
Fax) +82) 031-629-5526
Email) g1@g1playground.com
Hello, guys!
I’m Xernis, a developer of <Zelter>.
The year changed and it is now 2022. I think a year has gone by so quickly. Happy New Year to one and all.
In January, we finally completed finishing touches for updates and handed build to publisher.
Publisher is now making final examination for updates and they are translating and proofreading them in many langues.
In this month, we’ve spent most of time in doing finishing touches for updates rather than adding new features.
We’ve completed updates works such as balance checking, UI/UX improvements and debugging work for the last 9 months and we think we weill be able to show it to you in early Feburary if possible through live update.
There are still many parts that are still in lack and should be improved, but there’s really not much more I want if you can be satisfied even a little through this update.
In February, we plant to reorganize the future development roadmap.
The biggest goal this year is to update multiplay mode and we also plan to add various contents so that users can enjoy single play mode from time to time. In addition, we will improve conveniene and UI/UX together.
There are still many task to do until the office release, but we will make our best effort in development to meet live up to your expectations. And we will always listen to your precious opinions.
Then, I will see you next month again with good news.
Thank you.
From G1 Playground