We deliver 


for users

Passionate game developers founded the 'G1 Playground'.

We'd like to give a whole new game like no-one seen before, Through the new discoveries.

We will not stop the thrilling challenge until the day that is recognized by gamers around the world.


2017.03 Established G1 Playground
2017.09 Awarded the grand prize at The 7th Game Creation Audition
2018.04 Awarded TOP 3 at Google Indie Game Festival
2018.05 Awarded Unity`s Prize at MWU(Made With Unity) Korea
2018.05 Certified as venture company
2019.01 Moved to New Global Hub Center
2019.11 Launched ‘Trick Art Dungeon’, 'Battle Sorcerers VR'
2019.12 Awarded  at Google play '2019 Innovative game award
2020.02  Kickstarter crowdfunding success
2020.05 Indiegogo, Makuake crowdfunding success
2020.06 publishing contract with Super.com - Zhelter


Developer note, in May

31 May 2022
Views 1248

Hello, survivors!

May is at an end and we are happy to bring you a new Zelter development update!


Pioneer Mode is finally close to completion.

All core systems are currently in place and we are on to adjusting balance. After QA and localization throughout June it will be added to the live version in July. This renewed version is the fruit of 15 months of dedicated labor. Once development of Pioneer Mode is finally complete, all our efforts will be directed at multiplayer mode.

We would like to express our boundless gratitude to all of you who supported us and stuck with us through thick and thin.

Let’s move on to Pioneer Mode, then examine what’s in store for the upcoming multiplayer mode.

■ Pioneer Mode: Farmer’s market

In Pioneer Mode players open barriers surrounding the starting area to expand the territory available for exploration and farming. But in order to unlock the barriers you will need money and various resources.

They’re not easy to come around, money in particular, just by exploring and fighting zombies.

Luckily there are merchants hiding all over the map, willing to trade with you for items. They value food in particular, meaning you can sell what you grow by farming. Costs fluctuate however. Pay attention to the prices to make the best profit. 

■ Save & Load: Bed & Tent

We have implemented a save function. The game will now automatically save at a certain time every day. However, you can also save the game at a desired time by using a bed or a tent.

■ NPCs: Military base

Rescued NPCs may now become companions. They all have different skills and tendencies. 

This area will help you periodically find more skillful NPCs who know their way around a gun (and a hungry zombie). Though still not as well as you do.

■ Multiplayer: Kickboard and motocycle

Currently, we are in RnD for vehicles, developing controls, mechanics, ensuring driving around will feel satisfying.

Although vehicles are not present in current Pioneer Mode, we are doing our utmost to include them in multiplayer mode.

■ Multiplayer: What’s the mode?

At this moment multiplayer mode is being developed as a hybrid PvP experience. We made the decision to add it as a distinct mode as opposed to adding multiple players to challenge or pioneer mode. This mode is designed to promote cooperation competition and betrayal.

Our very first multiplayer mode will feature multiple survivors engaging a single “special” zombie controlled by a player. The survivors’ task will be to survive while waiting for a rescue helicopter to arrive in the area. The zombie will relentlessly attack survivors and keep them on their toes, evolving as it gets EXP. Player-controlled survivors who are killed transform into zombies as well, attacking their former companions.

Build fortifications, hide in shelters and do all you can to survive the zombie attack and live to see the evacuation helicopter.

<Zombies evolve as they level up. >

This wraps up our May update. There will be more to come, so stay tuned!

Best of luck, survivors!

We want to be with people 

who want to make great works

We are looking for these people

  • Expertise : Those who play a lot of games and have expertise in fields.
  • Challenge: Those who crave new things and feel joy in achievement.
  • Respect: Those who listen carefully and cooperate with colleagues.

We want to be a company 

that you want to work 

for the rest of your life




G1 Playground Co.,Ltd.

서울시 구로구 디지털로30길 31, 

코오롱 디지털타워빌란트 2차 1107-2호

(우 08390)

1107-2Ho ,31, Digital-ro 30-gil, 

Guro-gu, Seoul, Republic of Korea 

 (Zip 08390)

Tel) +82) 02-598-0615

Fax) +82) 031-629-5526

Email) g1@g1playground.com

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G1 Playground CO.,Ltd.  CEO : Sangbin Han | Business registration No : 156-87-01093

6th Floor 11, Gangnam-daero 47-gil Seoch-gu, Seoul, Republic of Korea

 | Tel : 02) 598-0615  | FAX : 031) 629-5526

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